Video tutorials

Six short videos for drawing an AGV network and building simulation logic without code.

Follow the sequence: each video continues from where the previous one ends, from an empty plan to a running fleet. They are silent recordings of the app in English, with a visible pointer, highlighted clicks and captions. The Italian guide uses the same videos.

For a complete, written course that continues beyond these videos (traffic, several fleets, batteries, a VNA warehouse and a full block diagram), see the course from zero to hero.

Open a tutorial and press Play; use the player’s fullscreen button to read the controls more easily. Below each video the steps are listed with their times, even without playing it.

01 · Draw paths and curves

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Watch the tutorial0:48
Read the steps
  1. — Draw two straight paths first. Path: two clicks. The 100 mm grid keeps coordinates precise.
  2. — Curve: just two endpoints. Click one straight path, then a different straight path. Controls are automatic.
  3. — Continue around the same plant. Draw each straight section before connecting its two ends.
  4. — Set the travel direction. Edit a path: From A to B makes this loop one-way.
  5. — The loop is ready for stations. Next: place pickups, drops and chargers on these paths.

Read the guide

Watch the tutorial0:51

03 · Editing, measurements and zones

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Watch the tutorial0:32
Read the steps
  1. — Select a station to edit its number or name. Drag its handle along the path.
  2. — The cube opens the same layout in 3D. Names and leader lines follow the view.
  3. — Measure: click two points to add a dimension. Escape cancels a draft.
  4. — Zone: drag a rectangle to define an exclusive traffic area.
  5. — Undo restores the previous layout. View changes never modify the project.

04 · Your first block workflow

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Watch the tutorial0:36
Read the steps
  1. — Plant logic uses blocks. Start with a periodic timer and a transport mission.
  2. — Choose named pickups and drops. The number remains the internal reference.
  3. — Connect Timer → Generate mission → Wait for delivery → End sequence.

05 · Variables, counters and conditions

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Watch the tutorial0:50
Read the steps
  1. — Add a plant variable to count completed deliveries. Definitions have no ports.
  2. — Conditions can check the variable without changing it.
  3. — Yes generates a transport; No ends the sequence.
  4. — After delivery, increment deliveries by one, then end the sequence.

06 · Cyclic missions and your first run

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Watch the tutorial0:35
Read the steps
  1. — A cyclic mission waits until its pickup has no transport waiting or in progress.
  2. — Enable the workflow, then switch to Simulate.
  3. — Start the run. Stations keep their names in 2D and 3D.