Lesson 2 · Stations and roles
Paths only say where vehicles can drive. Stations say what happens where: where material is picked up, where it is delivered and where vehicles start, park and recharge. A station is a point on a path with one or more roles.
- Time
- 15 min
- Start from
- the checkpoint of lesson 1
- You will learn
- place stations on paths and give them roles
- tell pickups, drop-offs, chargers and parking apart on the plan
- read the Network tab and the readiness checklist
Open your project from lesson 1, or the checkpoint at the end of it. Press Fit so the loop fills the canvas: stations are small, and more room makes them easier to place.
What a role means
Roles are independent tick boxes, so a station can have several. The symbol on the plan follows the role.
| Role | Symbol | What happens there |
|---|---|---|
| Pickup | green triangle | orders load material here |
| Drop-off | red inverted triangle | orders unload material here |
| Charger | cyan dot in a square | vehicles start, park and recharge here |
| Parking | violet square with a hole | vehicles start and park here, without recharging |
Vehicles start only on chargers and parking stations, one vehicle per station, and go back to the nearest free one when they have nothing to do. A fleet of three vehicles therefore needs three of them; you will meet this rule in the next lesson.
Place the stations
Keep the suggested Number for this lesson. The first available number starts at 1; deleting a station makes its number available again. Entering 1000 and pressing Enter starts a new sequence from 1000 when you place the station, saved with the project. You can also renumber an existing station in its properties: links and mission references follow it. A custom Name appears on the map and in mission choices instead of its number; crowded tags move to a free side of their station.
- The pickup, Goods in. Choose Station or press 7 and click on the bottom side near (3 000, −6 000). The station snaps onto the path (a station cannot exist away from one), is selected, and its properties open. Set Name to
Goods inand tick Pickup: the grey dot becomes a green triangle. - The first drop-off, Line 1. Click on the right side near (10 000, 2 500). Name it
Line 1and tick Drop-off. This is where a production line takes the material. - The second drop-off, Line 2. Click on the top side near (3 000, 6 000), name it
Line 2and tick Drop-off. - Two chargers. On the bottom side, to the left of Goods in, click near (−4 500, −6 000) and near (−2 000, −6 000). Name them
Charge 1andCharge 2and tick Charger on both. Their AGV orientation (°) stays 0, which points east: a vehicle starting there faces the way the path runs.
To change a station afterwards, press 1 for Select and click it; drag it to slide it along its path. Select favours stations over paths: hold Alt while clicking to pick the path underneath. The Objects tab lists everything and finds things by name.
- Five stations on the loop: a green triangle at the bottom, a red one on the right and one at the top, and two chargers at the bottom left.
To combine roles using the checkboxes in this lesson, open Combine roles. The role selector also provides common presets.
Check the network
Open Network. Its dot turns green and the panel says No problems found: the network now holds a pickup and drop-offs that the paths connect. Below that, a collapsed line Notes lists information that needs no action here: on a one-way loop every station lies on the only way round, so the tab notes that none of them can be avoided. With nothing selected, Properties shows the Ready to simulate checklist and the Configure simulation button, which you will press in the next lesson.
You did not draw any link. While a layout has none, vehicles drive along the paths directly, in the direction each path allows. Links are optional controlled routes between stations; lesson 5 uses them.
- Tick Parking on a new station instead of Charger and compare the two symbols. Delete it with Delete afterwards.
- Tick both Pickup and Drop-off on one station: the symbol becomes a diamond. You will use this for buffers. Undo it.
- Drag Line 1 along the right side and see that it never leaves the path.
Checkpoint
It contains: 8 paths · 5 stations · 3 AGVs.
Download the checkpoint (aurora-02-stations.en.sim)
Open it with Project›Import project. It replaces the project you have open, so save yours first (or open it in a new browser tab). Anything you do from here on is a copy: the checkpoint file itself never changes. Use it to continue from here if you skipped a lesson, or to compare your own project with the expected one.